One of the most eagerly awaited mobile games ever, Infinity Blade will be released on 9 December for £3.99 -- high for an iPhone game, but not much more than the cost of a London pint.
The Unreal Engine title will only be supported on higher performance devices, according to Pocket Gamer. This means it'll work on the iPhone 4, iPhone 3GS, and 3G and 4G iPod touch. Although this is a shame for owners of older iPhones and touches, it's what most people would have expected, considering the graphical grunt needed to run the game.
The app will be universal, so there's just one download for every compatible device. It will have multiplayer with Games Center -- details haven't been announced, but we imagine you'll be able to fight in online head-to-head duels.
Infinity Blade has you controlling a knight, making his way through a gorgeous castle, fighting huge monsters in search of end-of-game boss the God-King. As well as actively fighting enemies in real time by swiping your finger and dodging left and right, there are RPG elements as you gain experience and improve your gear.
We're incredibly impressed by the game's console-like visuals. And no less than Apple panjandrum Steve Jobs was amazed when he saw the game running for the first time.
We can't wait to play it, and see what it'll do to shape the mobile games market -- will we see more traditional graphics-heavy action titles like this, or will the cheaper, pick up and play puzzle games continue to dominate? Let us know what you think -- is £4 too much for a throwaway phone game, or is Infinity Blade more than that?

Comments 11
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anonymous 30 November, 2010 11:20
The sad thing is that this game looks better than almost every wii game... and its on a phone
Nick Hide 30 November, 2010 11:22
@anonymous
+1
anonymous 30 November, 2010 11:38
cant wait to get this on my iPad
Anonymous 30 November, 2010 12:26
@anonymous
Very True
Anonymous 30 November, 2010 13:41
If you played wii games on a screen that small they'd look pretty good too
tursiops 30 November, 2010 14:14
I don't think that 4 pounds is too much for this game, there are a lot of other games that much more expensive.
itsjoncharles 30 November, 2010 15:59
Why complain about the 'high' cost of £4? People easily pay £40+ for regular games without blinking.
Anonymous 30 November, 2010 17:15
Chaos rings comes to mind........ Now that was expensive this is cheap compared :)
anonymous 30 November, 2010 21:53
@anonymous 30 November, 2010 13:41
well the iphone 4 has a very high resolution screen and if you see some of the full size pictures of Infinity Blade next to a full size picture of a wii game it still looks better. keeping in mind that that iphone does have more powerful specs than a wii.
Anonymous 1 December, 2010 19:56
One problem with universal release games is that the save points can't be transferred easily between devices. I'm playing galaxy on fire 2 and have got further on my iPhone than on iPad. So I've stopped playing on iPad now as i use my phone more. It's different for games like paper toss where you don't really have save points. Not a big deal but frustrating nonetheless.
sizlaq 7 December, 2010 12:06
This looks pretty amazing for a game which is on a phone. I wonder if they will have a 'Lite' version.